Files
wnsrc/lua/autorun/simfphys_prewar_v2.lua

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2024-08-04 22:55:00 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local Category = "Half Life 2 - Prewar V2"
-- DO NOT JUST ADD YOUR VEHICLE HERE, MAKE A NEW FILE IN LUA/AUTORUN WITH A DIFFERENT NAME! IF YOU EDIT THIS FILE YOU WILL OVERWRITE THE ORIGINAL VEHICLES!
local V = {
Name = "VW Golf 1985",
Model = "models/hl2prewar/hatch/hatch_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
SpawnAngleOffset = 90,
Members = {
Mass = 1100,
EnginePos = Vector(54.27,0,37.26),
LightsTable = "golf",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/hatch/hatch_v2_wheel.mdl",
CustomWheelPosFL = Vector(44.5,30,10),
CustomWheelPosFR = Vector(44.5,-30,10),
CustomWheelPosRL = Vector(-46,32,10),
CustomWheelPosRR = Vector(-46,-32,10),
CustomWheelAngleOffset = Angle(0,180,0),
CustomMassCenter = Vector(0,0,0),
CustomSteerAngle = 35,
SeatOffset = Vector(-8.5,-16,44),
SeatPitch = 0,
SeatYaw = 90,
PassengerSeats = {
{
pos = Vector(5,-16,14),
ang = Angle(0,-90,20)
},
{
pos = Vector(-24,-16,14),
ang = Angle(0,-90,20)
},
{
pos = Vector(-24,16,14),
ang = Angle(0,-90,20)
}
},
ExhaustPositions = {
{
pos = Vector(-60,-15,10),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-61.59,32.11,31.83),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 6.5,
FrontConstant = 20000,
FrontDamping = 1000,
FrontRelativeDamping = 500,
RearHeight = 6.5,
RearConstant = 20000,
RearDamping = 1000,
RearRelativeDamping = 500,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 700,
TurnSpeed = 5,
MaxGrip = 28,
Efficiency = 0.88,
GripOffset = -0.7,
BrakePower = 15,
IdleRPM = 750,
LimitRPM = 6200,
PeakTorque = 55,
PowerbandStart = 1750,
PowerbandEnd = 5700,
Turbocharged = false,
Supercharged = false,
PowerBias = -1,
EngineSoundPreset = -1,
Sound_Idle = "simulated_vehicles/generic3/generic3_idle.wav",
Sound_IdlePitch = 0.9,
Sound_Mid = "simulated_vehicles/generic1/generic1_low.wav",
Sound_MidPitch = 0.8,
Sound_MidVolume = 3,
Sound_MidFadeOutRPMpercent = 47, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.26, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/generic3/generic3_mid.wav",
Sound_HighPitch = 0.8,
Sound_HighVolume = 3.0,
Sound_HighFadeInRPMpercent = 20,
Sound_HighFadeInRate = 0.29,
DifferentialGear = 0.58,
Gears = {-0.08,0,0.10,0.22,0.35,0.39}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_hatch_v2", V )
local V = {
Name = "RAF 2203 1978",
Model = "models/hl2prewar/van/van_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
SpawnAngleOffset = 90,
Members = {
Mass = 2500,
EnginePos = Vector(89.98,0,51.3),
LightsTable = "van",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/van/van_wheel.mdl",
CustomWheelPosFL = Vector(45,44,20),
CustomWheelPosFR = Vector(45,-44,20),
CustomWheelPosRL = Vector(-72,44,20),
CustomWheelPosRR = Vector(-72,-44,20),
CustomWheelAngleOffset = Angle(0,180,0),
CustomMassCenter = Vector(0,0,10),
CustomSteerAngle = 35,
SeatOffset = Vector(36,-23,72),
SeatPitch = 8,
SeatYaw = 90,
PassengerSeats = {
{
pos = Vector(45,-27,33),
ang = Angle(0,-90,9)
},
{
pos = Vector(45,0,33),
ang = Angle(0,-90,9)
},
{
pos = Vector(-38,-29,28),
ang = Angle(0,0,0)
}
},
ExhaustPositions = {
{
pos = Vector(-100,-15,20),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-93.45,46.02,42.24),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 12,
FrontConstant = 45000,
FrontDamping = 5000,
FrontRelativeDamping = 5000,
RearHeight = 12,
RearConstant = 45000,
RearDamping = 5000,
RearRelativeDamping = 5000,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 750,
TurnSpeed = 4,
MaxGrip = 55,
Efficiency = 0.67,
GripOffset = 0,
BrakePower = 15,
IdleRPM = 750,
LimitRPM = 5000,
PeakTorque = 80,
PowerbandStart = 1000,
PowerbandEnd = 4500,
Turbocharged = false,
Supercharged = false,
PowerBias = 1,
EngineSoundPreset = -1,
Sound_Idle = "simulated_vehicles/gta5_dukes/dukes_idle.wav",
Sound_IdlePitch = 0.7,
Sound_Mid = "simulated_vehicles/alfaromeo/alfaromeo_low.wav",
Sound_MidPitch = 0.8,
Sound_MidVolume = 2,
Sound_MidFadeOutRPMpercent = 50, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.5, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/jeep/jeep_low.wav",
Sound_HighPitch = 0.85,
Sound_HighVolume = 3.5,
Sound_HighFadeInRPMpercent = 20,
Sound_HighFadeInRate = 0.7,
DifferentialGear = 0.42,
Gears = {-0.1,0,0.1,0.2,0.3,0.4}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_pwvan_v2", V )
local V = {
Name = "AZLK 2140 1976",
Model = "models/hl2prewar/car004/car_004_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
SpawnAngleOffset = 90,
Members = {
Mass = 1350,
EnginePos = Vector(55.76,0,44.4),
LightsTable = "moskvich",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/car002/car_002_wheel.mdl",
CustomWheelPosFL = Vector(52,32,12),
CustomWheelPosFR = Vector(52,-32,12),
CustomWheelPosRL = Vector(-55,29.5,12),
CustomWheelPosRR = Vector(-55,-29.5,12),
CustomWheelAngleOffset = Angle(0,0,0),
CustomMassCenter = Vector(0,0,2.5),
CustomSteerAngle = 35,
SeatOffset = Vector(-12,-16,49),
SeatPitch = 0,
SeatYaw = 90,
PassengerSeats = {
{
pos = Vector(-4,-16,17.5),
ang = Angle(0,-90,10)
},
{
pos = Vector(-40,16,19),
ang = Angle(0,-90,10)
},
{
pos = Vector(-40,-16,19),
ang = Angle(0,-90,10)
}
},
ExhaustPositions = {
{
pos = Vector(-80,-15,12),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-78.34,33.36,33.18),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 6.5,
FrontConstant = 25000,
FrontDamping = 1500,
FrontRelativeDamping = 1500,
RearHeight = 6.5,
RearConstant = 25000,
RearDamping = 1500,
RearRelativeDamping = 1500,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 700,
TurnSpeed = 4,
MaxGrip = 30,
Efficiency = 0.6,
GripOffset = -1.5,
BrakePower = 15,
IdleRPM = 750,
LimitRPM = 6000,
PeakTorque = 60,
PowerbandStart = 1500,
PowerbandEnd = 5800,
Turbocharged = false,
Supercharged = false,
PowerBias = 1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/4banger/4banger_idle.wav",
Sound_IdlePitch = 0.7,
Sound_Mid = "simulated_vehicles/4banger/4banger_low.wav",
Sound_MidPitch = 0.8,
Sound_MidVolume = 2,
Sound_MidFadeOutRPMpercent = 37, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.26, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/4banger/4banger_mid.wav",
Sound_HighPitch = 0.9,
Sound_HighVolume = 2,
Sound_HighFadeInRPMpercent = 20,
Sound_HighFadeInRate = 0.29,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
snd_horn = "simulated_vehicles/horn_5.wav",
DifferentialGear = 0.4,
Gears = {-0.1,0,0.1,0.18,0.26,0.34,0.42}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_pwmoskvich_v2", V )
local V = {
Name = "Trabant 601 Universal 1976",
Model = "models/hl2prewar/car002/car_002_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
Members = {
Mass = 850,
EnginePos = Vector(0.6,56.38,38.7),
LightsTable = "trabbi",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/car002/car_002_wheel.mdl",
CustomWheelPosFL = Vector(-32,50,12),
CustomWheelPosFR = Vector(32,50,12),
CustomWheelPosRL = Vector(-32,-41.5,12),
CustomWheelPosRR = Vector(32,-41.5,12),
CustomWheelAngleOffset = Angle(0,0,0),
CustomMassCenter = Vector(0,0,1),
CustomSteerAngle = 35,
SeatOffset = Vector(-3,-14,45),
SeatPitch = 0,
SeatYaw = 0,
PassengerSeats = {
{
pos = Vector(16,-2,12.5),
ang = Angle(0,0,8)
},
{
pos = Vector(0,-2,12.5),
ang = Angle(0,0,8)
}
},
ExhaustPositions = {
{
pos = Vector(-15,-60,10),
ang = Angle(0,0,90)
},
},
FuelFillPos = Vector(5.41,46.61,39.91),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 6.5,
FrontConstant = 24000,
FrontDamping = 1200,
FrontRelativeDamping = 1200,
RearHeight = 6.5,
RearConstant = 24000,
RearDamping = 1200,
RearRelativeDamping = 1200,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 700,
TurnSpeed = 4,
MaxGrip = 30,
Efficiency = 0.67,
GripOffset = -1,
BrakePower = 10,
IdleRPM = 750,
LimitRPM = 6500,
PeakTorque = 40,
PowerbandStart = 2000,
PowerbandEnd = 6000,
Turbocharged = false,
Supercharged = false,
PowerBias = -1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/4banger/4banger_idle.wav",
Sound_IdlePitch = 0.7,
Sound_Mid = "simulated_vehicles/generic1/generic1_low.wav",
Sound_MidPitch = 0.7,
Sound_MidVolume = 3,
Sound_MidFadeOutRPMpercent = 47, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.26, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/generic2/generic2_low.wav",
Sound_HighPitch = 0.7,
Sound_HighVolume = 3.0,
Sound_HighFadeInRPMpercent = 20,
Sound_HighFadeInRate = 0.29,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
DifferentialGear = 0.4,
Gears = {-0.1,0,0.1,0.19,0.24,0.27}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_pwtrabant_v2", V )
local V = {
Name = "Trabant 601 Coupe 1975",
Model = "models/hl2prewar/car002/car_002b_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
Members = {
Mass = 850,
EnginePos = Vector(0,56.38,38.7),
LightsTable = "trabbi",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/car002/car_002_wheel.mdl",
CustomWheelPosFL = Vector(-32,50,12),
CustomWheelPosFR = Vector(32,50,12),
CustomWheelPosRL = Vector(-32,-41.5,12),
CustomWheelPosRR = Vector(32,-41.5,12),
CustomWheelAngleOffset = Angle(0,0,0),
CustomMassCenter = Vector(0,0,1),
CustomSteerAngle = 35,
SeatOffset = Vector(-3,-14,45),
SeatPitch = 0,
SeatYaw = 0,
PassengerSeats = {
{
pos = Vector(16,-2,12.5),
ang = Angle(0,0,8)
},
{
pos = Vector(0,-2,12.5),
ang = Angle(0,0,8)
}
},
ExhaustPositions = {
{
pos = Vector(-15,-65,10),
ang = Angle(0,0,90)
},
},
FuelFillPos = Vector(5.41,46.61,39.91),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 6.5,
FrontConstant = 24000,
FrontDamping = 1200,
FrontRelativeDamping = 1200,
RearHeight = 6.5,
RearConstant = 24000,
RearDamping = 1200,
RearRelativeDamping = 1200,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 700,
TurnSpeed = 4,
MaxGrip = 30,
Efficiency = 0.68,
GripOffset = -1,
BrakePower = 10,
IdleRPM = 750,
LimitRPM = 6500,
PeakTorque = 45,
PowerbandStart = 2000,
PowerbandEnd = 6000,
Turbocharged = false,
Supercharged = false,
PowerBias = -1,
EngineSoundPreset = -1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/4banger/4banger_idle.wav",
Sound_IdlePitch = 0.7,
Sound_Mid = "simulated_vehicles/generic1/generic1_low.wav",
Sound_MidPitch = 0.7,
Sound_MidVolume = 3,
Sound_MidFadeOutRPMpercent = 47, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.26, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/generic2/generic2_low.wav",
Sound_HighPitch = 0.7,
Sound_HighVolume = 3.0,
Sound_HighFadeInRPMpercent = 20,
Sound_HighFadeInRate = 0.29,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
DifferentialGear = 0.4,
Gears = {-0.1,0,0.1,0.19,0.23,0.27}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_pwtrabant2_v2", V )
local V = {
Name = "GAZ 24 Volga 1970",
Model = "models/hl2prewar/car005/car_005_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
SpawnAngleOffset = 90,
Members = {
Mass = 1350,
EnginePos = Vector(65.39,0,44.84),
LightsTable = "volga",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/car005/car_005_wheel.mdl",
CustomWheelPosFL = Vector(64,34,13),
CustomWheelPosFR = Vector(64,-34,13),
CustomWheelPosRL = Vector(-55,34,13),
CustomWheelPosRR = Vector(-55,-34,13),
CustomWheelAngleOffset = Angle(0,-90,0),
CustomMassCenter = Vector(0,0,2.5),
CustomSteerAngle = 35,
SeatOffset = Vector(-3,-17.5,52),
SeatPitch = 5,
SeatYaw = 90,
PassengerSeats = {
{
pos = Vector(6,-17.5,18.5),
ang = Angle(0,-90,12)
},
{
pos = Vector(6,0,18.5),
ang = Angle(0,-90,12)
},
{
pos = Vector(-30,-17.5,18.5),
ang = Angle(0,-90,12)
},
{
pos = Vector(-30,17.5,18.5),
ang = Angle(0,-90,12)
},
{
pos = Vector(-30,-0,18.5),
ang = Angle(0,-90,12)
}
},
ExhaustPositions = {
{
pos = Vector(-80,-15,15),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-80.3,37.79,35.54),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 6.5,
FrontConstant = 25000,
FrontDamping = 1500,
FrontRelativeDamping = 1500,
RearHeight = 6.5,
RearConstant = 25000,
RearDamping = 1500,
RearRelativeDamping = 1500,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 700,
TurnSpeed = 5,
MaxGrip = 35,
Efficiency = 0.67,
GripOffset = -1.5,
BrakePower = 13,
IdleRPM = 750,
LimitRPM = 6000,
PeakTorque = 50,
PowerbandStart = 1500,
PowerbandEnd = 5800,
Turbocharged = false,
Supercharged = false,
PowerBias = 1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/generic2/generic2_idle.wav",
Sound_IdlePitch = 0.9,
Sound_Mid = "simulated_vehicles/jeep/jeep_mid.wav",
Sound_MidPitch = 0.6,
Sound_MidVolume = 5,
Sound_MidFadeOutRPMpercent = 37, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.476, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/misc/v8high2.wav",
Sound_HighPitch = 0.7,
Sound_HighVolume = 7.0,
Sound_HighFadeInRPMpercent = 30,
Sound_HighFadeInRate = 0.19,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
snd_horn = "simulated_vehicles/horn_5.wav",
DifferentialGear = 0.40,
Gears = {-0.1,0,0.1,0.18,0.26,0.31,0.38}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_hl2_gaz63", V )
local V = {
Name = "ZAZ 968 1973",
Model = "models/hl2prewar/car006/car_006_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
SpawnAngleOffset = 90,
Members = {
Mass = 1000,
EnginePos = Vector(-74,0,48),
LightsTable = "zaz",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/car006/car_006_wheel.mdl",
CustomWheelPosFL = Vector(61,32,17),
CustomWheelPosFR = Vector(61,-34,17),
CustomWheelPosRL = Vector(-53,32,17),
CustomWheelPosRR = Vector(-53,-34,17),
CustomWheelAngleOffset = Angle(0,180,0),
CustomMassCenter = Vector(0,0,2.5),
CustomSteerAngle = 35,
SeatOffset = Vector(-3,-17.5,54),
SeatPitch = 5,
SeatYaw = 90,
--[[
ModelInfo = {
Skin = 1
},
]]--
PassengerSeats = {
{
pos = Vector(6,-17.5,20),
ang = Angle(0,-90,12)
},
{
pos = Vector(-30,-17.5,24),
ang = Angle(0,-90,12)
},
{
pos = Vector(-30,17.5,24),
ang = Angle(0,-90,12)
},
{
pos = Vector(-30,0,24),
ang = Angle(0,-90,12)
}
},
ExhaustPositions = {
{
pos = Vector(-80,20,15),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-67.9,-37.75,38.59),
FuelType = FUELTYPE_PETROL,
FuelTankSize = 65,
FrontHeight = 6.5,
FrontConstant = 25000,
FrontDamping = 1500,
FrontRelativeDamping = 1500,
RearHeight = 6.5,
RearConstant = 25000,
RearDamping = 1500,
RearRelativeDamping = 1500,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 400,
TurnSpeed = 4,
MaxGrip = 35,
Efficiency = 0.61,
GripOffset = -1.5,
BrakePower = 13,
IdleRPM = 750,
LimitRPM = 4400,
PeakTorque = 55,
PowerbandStart = 2000,
PowerbandEnd = 4050,
Turbocharged = false,
Supercharged = false,
PowerBias = 1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/master_chris_charger69/charger_idle.wav",
Sound_IdlePitch = 1.6,
Sound_Mid = "simulated_vehicles/master_chris_charger69/charger_mid.wav",
Sound_MidPitch = 0.65,
Sound_MidVolume = 2,
Sound_MidFadeOutRPMpercent = 110, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.476, --how fast it fades out 0 = instant 1 = never
Sound_High = "",
Sound_HighPitch = 0.8,
Sound_HighVolume = 5.0,
Sound_HighFadeInRPMpercent = 45,
Sound_HighFadeInRate = 0.29,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
snd_horn = "simulated_vehicles/horn_1.wav",
DifferentialGear = 0.47,
Gears = {-0.1,0,0.1,0.22,0.30,0.35}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_hl2_zaz969", V )
local light_table = {
L_HeadLampPos = Vector(-36.87,87.86,47.32),
L_HeadLampAng = Angle(15,90,0),
R_HeadLampPos = Vector(36.33,87.27,46.67),
R_HeadLampAng = Angle(15,90,0),
Headlight_sprites = {
{pos = Vector(-36.87,87.86,47.32),material = "sprites/light_ignorez",size = 64},
{pos = Vector(-36.87,87.86,47.32),size = 75},
{pos = Vector(36.33,87.27,46.67),material = "sprites/light_ignorez",size = 64},
{pos = Vector(36.33,87.27,46.67),size = 75}
},
Headlamp_sprites = {
{pos = Vector(-36.87,87.86,47.32),size = 110},
{pos = Vector(36.33,87.27,46.67),size = 110}
},
Turnsignal_sprites = {
Left = {
Vector(-38.2,87.81,60),
Vector(-50,74,58),
},
Right = {
Vector(37.8,87.41,60),
Vector(50,74,58),
},
}
}
list.Set( "simfphys_lights", "gaz52_v2", light_table)
local V = {
Name = "GAZ 52 1964",
Model = "models/hl2prewar/truck003/truck_003_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
Members = {
Mass = 3000,
EnginePos = Vector(0,61.23,76.81),
LightsTable = "gaz52_v2",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/truck003/truck_003_f_wheel.mdl",
CustomWheelModel_R = "models/hl2prewar/truck003/truck_003_r_wheel.mdl",
CustomWheelPosFL = Vector(-40,55,28),
CustomWheelPosFR = Vector(40,55,28),
CustomWheelPosRL = Vector(-45,-120,28),
CustomWheelPosRR = Vector(45,-120,28),
CustomWheelAngleOffset = Angle(0,-90,0),
CustomMassCenter = Vector(0,0,20),
CustomSteerAngle = 35,
SeatOffset = Vector(-20,-20,85),
SeatPitch = 10,
SeatYaw = 0,
PassengerSeats = {
{
pos = Vector(23,-2,50),
ang = Angle(0,0,5)
}
},
ExhaustPositions = {
{
pos = Vector(-20,-20,30),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-25.29,-34.76,75),
FuelType = FUELTYPE_DIESEL,
FuelTankSize = 90,
FrontHeight = 15,
FrontConstant = 38000,
FrontDamping = 6000,
FrontRelativeDamping = 6000,
RearHeight = 15,
RearConstant = 40000,
RearDamping = 6200,
RearRelativeDamping = 6200,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 600,
TurnSpeed = 3,
MaxGrip = 85,
Efficiency = 0.69,
GripOffset = -2,
BrakePower = 15,
IdleRPM = 500,
LimitRPM = 5000,
PeakTorque = 80,
PowerbandStart = 650,
PowerbandEnd = 4700,
Turbocharged = false,
Supercharged = false,
PowerBias = 1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/jeep/jeep_idle.wav",
Sound_IdlePitch = 0.9,
Sound_Mid = "simulated_vehicles/misc/m50.wav",
Sound_MidPitch = 0.6,
Sound_MidVolume = 5,
Sound_MidFadeOutRPMpercent = 37, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.476, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/misc/v8high2.wav",
Sound_HighPitch = 0.7,
Sound_HighVolume = 7.0,
Sound_HighFadeInRPMpercent = 30,
Sound_HighFadeInRate = 0.19,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
snd_horn = "simulated_vehicles/horn_1.wav",
DifferentialGear = 0.45,
Gears = {-0.1,0,0.06,0.14,0.23,0.31}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_gaz52_v2", V )
local V = {
Name = "Skoda Liaz 706",
Model = "models/hl2prewar/truck002/truck_002_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
Members = {
Mass = 3200,
EnginePos = Vector(0,30,51.17),
LightsTable = "liaz",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/truck002/truck_002_f_wheel.mdl",
CustomWheelModel_R = "models/hl2prewar/truck002/truck_002_r_wheel.mdl",
CustomWheelPosFL = Vector(-44,57,25),
CustomWheelPosFR = Vector(40,57,25),
CustomWheelPosRL = Vector(-50,-98,30),
CustomWheelPosRR = Vector(47,-98,30),
CustomWheelAngleOffset = Angle(0,-90,0),
CustomMassCenter = Vector(-0,40,20),
CustomSteerAngle = 35,
SeatOffset = Vector(40,-27,105),
SeatPitch = 10,
SeatYaw = 0,
PassengerSeats = {
{
pos = Vector(27,58,60),
ang = Angle(0,0,5)
}
},
ExhaustPositions = {
{
pos = Vector(-40,20,28),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(-17.8,2.09,51.93),
FuelType = FUELTYPE_DIESEL,
FuelTankSize = 100,
StrengthenSuspension = false,
FrontHeight = 20,
FrontConstant = 35000,
FrontDamping = 6000,
FrontRelativeDamping = 6000,
RearHeight = 20,
RearConstant = 35000,
RearDamping = 6000,
RearRelativeDamping = 6000,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 600,
TurnSpeed = 4,
MaxGrip = 75,
Efficiency = 0.62,
GripOffset = -1,
BrakePower = 20,
IdleRPM = 500,
LimitRPM = 5500,
PeakTorque = 85,
PowerbandStart = 650,
PowerbandEnd = 5300,
Turbocharged = false,
Supercharged = true,
PowerBias = 1,
EngineSoundPreset = 0,
Sound_Idle = "vehicles/crane/crane_startengine1.wav",
Sound_IdlePitch = 1,
Sound_Mid = "simulated_vehicles/misc/m50.wav",
Sound_MidPitch = 0.7,
Sound_MidVolume = 5,
Sound_MidFadeOutRPMpercent = 100,
Sound_MidFadeOutRate = 1,
Sound_High = "",
Sound_Throttle = "",
DifferentialGear = 0.32,
Gears = {-0.1,0,0.1,0.15,0.2,0.25,0.3}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_pwliaz_v2", V )
local V = {
Name = "Avia 31",
Model = "models/hl2prewar/truck001/truck_001_rigged.mdl",
Class = "gmod_sent_vehicle_fphysics_base",
Category = Category,
SpawnAngleOffset = 90,
Members = {
Mass = 2500,
EnginePos = Vector(49.37,-2.41,44.13),
LightsTable = "avia",
CustomWheels = true,
CustomSuspensionTravel = 10,
CustomWheelModel = "models/hl2prewar/truck001/truck_001_wheel.mdl",
CustomWheelPosFL = Vector(78,37,17),
CustomWheelPosFR = Vector(78,-40,17),
CustomWheelPosRL = Vector(-55,38.5,17),
CustomWheelPosRR = Vector(-55,-37,17),
CustomWheelAngleOffset = Angle(0,-90,0),
CustomMassCenter = Vector(0,0,10),
CustomSteerAngle = 35,
SeatOffset = Vector(55,-20,95),
SeatPitch = 15,
SeatYaw = 90,
PassengerSeats = {
{
pos = Vector(79,-21,45),
ang = Angle(0,-90,0)
}
},
ExhaustPositions = {
{
pos = Vector(33,-22,15),
ang = Angle(-90,0,0)
},
},
FuelFillPos = Vector(60,-43,50),
FuelType = FUELTYPE_DIESEL,
FuelTankSize = 70,
FrontHeight = 8,
FrontConstant = 40000,
FrontDamping = 3500,
FrontRelativeDamping = 3500,
RearHeight = 8,
RearConstant = 40000,
RearDamping = 3500,
RearRelativeDamping = 3500,
FastSteeringAngle = 30,
SteeringFadeFastSpeed = 535,
TurnSpeed = 4,
MaxGrip = 49,
Efficiency = 0.68,
GripOffset = -2,
BrakePower = 20,
IdleRPM = 750,
LimitRPM = 4200,
PeakTorque = 80,
PowerbandStart = 1500,
PowerbandEnd = 3800,
Turbocharged = false,
Supercharged = false,
PowerBias = 1,
EngineSoundPreset = 0,
Sound_Idle = "simulated_vehicles/alfaromeo/alfaromeo_idle.wav",
Sound_IdlePitch = 0.7,
Sound_Mid = "simulated_vehicles/alfaromeo/alfaromeo_low.wav",
Sound_MidPitch = 0.7,
Sound_MidVolume = 2,
Sound_MidFadeOutRPMpercent = 37, -- at wich percentage of limitrpm the sound fades out
Sound_MidFadeOutRate = 0.56, --how fast it fades out 0 = instant 1 = never
Sound_High = "simulated_vehicles/jeep/jeep_mid.wav",
Sound_HighPitch = 1.0,
Sound_HighVolume = 9.0,
Sound_HighFadeInRPMpercent = 20,
Sound_HighFadeInRate = 0.59,
Sound_Throttle = "", -- mutes the default throttle sound
Sound_ThrottlePitch = 0,
Sound_ThrottleVolume = 0,
snd_horn = "simulated_vehicles/horn_1.wav",
DifferentialGear = 0.45,
Gears = {-0.15,0,0.09,0.17,0.28,0.35,0.45}
}
}
list.Set( "simfphys_vehicles", "sim_fphys_pwavia_v2", V )