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lifestorm 6a58f406b1 Upload
2024-08-04 23:54:45 +03:00

49 lines
1.8 KiB
Lua

--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
if (!file.Exists("autorun/vj_base_autorun.lua","LUA")) then return end
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ENT.Base = "npc_vj_creature_base"
ENT.Type = "ai"
ENT.PrintName = "VJ APC Base"
ENT.Author = "Comrade Communist"
ENT.Contact = ""
ENT.Purpose = "To make SNPCs."
ENT.Instructions = "Don't change anything."
ENT.Category = "Comrade Bases"
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.IsVJBaseSNPC_Apc = true -- Is it a VJ Base tank SNPC?
---------------------------------------------------------------------------------------------------------------------------------------------
function ENT:PhysicsCollide(data, physobj)
end
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function ENT:PhysicsUpdate(physobj)
end
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/*if (CLIENT) then
local Name = "rrrrrrrrrrrrrrrrrr"
local LangName = "rrrrrrrrrrrrrrrrrr"
language.Add(LangName, Name)
killicon.Add(LangName,"HUD/killicons/default",Color(255,80,0,255))
language.Add("#"..LangName, Name)
killicon.Add("#"..LangName,"HUD/killicons/default",Color(255,80,0,255))
end*/
net.Receive("vj_tank_base_spawneffects", function()
-- Add codes in the tank SNPC's shared file
end)
net.Receive("vj_tank_base_moveeffects", function()
-- Add codes in the tank SNPC's shared file
end)